DUNE 3: Back 2 Desert!
If you're too anxious to read my stuff go to download
now.
This piece of work was developed
almost many years ago: summer of 1995 before Warcraft2 and C&C have
arrived. Now it may look old but anyway it is here as part of my history.
Additional disclaimer
This game was NOT created by Westwood
Studious and is NOT a trademark of them. Do not call then for support
;). And it is NOT Dune2 files as is was 100% re-coded by me. Well, graphics
of course has been ripped off, but who cares? you?
Game
Features working NOW:
-
2D engine (not the best realisation
but it works);
-
internal Map Editor for terrain creation;
-
internal Scenario Editor for unit/structure
placements: allows to import Dune2 scenario files!!!;
-
external Sprite Editor included in
version with sources;
-
some extra utilities for further game
development provided.
What is NOT working:
-
Artificial Intelligence (AI) is limited
-
Network Support (actual network routines
are not written, but game engine prepared for up to 8 players)
-
Music drivers are removed as they were
proved to be too buggy -- they are 16bit and do not cooperate well with
32bit programs;
-
some minor features I already forgot
about.
I am NOT going to continue this
project as it was suspended almost 2 years ago. However if you want to
finish it I will try to help with pleasure.
Hardware requirements:
-
at least 486dx2/66 (actually was developed
on this PC)
-
4Mb or RAM;
-
VGA on local bus (VLB or PCI) for maximum
frame rate (18.2fps)
-
Microsoft compatible mouse
Please note that it will NOT
work properly under Windows 95/3.1x or OS/2.
It requires pure DOS to run! No memory
managers needed as it is a 32bit DOS Extender application.
Dune3
(415kb) just the game itself without odd games development stuff.
Thanks!
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